<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Hacksweeper Devlog - itch.io</title><link>https://meapps.itch.io/hacksweeper</link><description>Minesweeper meets cyberpunk roguelite: clear a 16×10 node grid, fight ICE, loot gear, level up, then face the REAPER</description><item><guid>https://meapps.itch.io/hacksweeper/devlog/1495845/v099-tooltip-cleanup-patch</guid><title>v0.9.9 Tooltip Cleanup Patch</title><link>https://meapps.itch.io/hacksweeper/devlog/1495845/v099-tooltip-cleanup-patch</link><pubDate>Tue, 21 Apr 2026 16:08:01 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Thank you for playing and the support. Hidden tiles no longer show exact danger math before reveal. They now only show LOW or HIGH threat, so the tooltip still helps without leaking board info. Lower-...</p>]]></description></item><item><guid>https://meapps.itch.io/hacksweeper/devlog/1492483/v098-kill-combos</guid><title>v0.9.8 Kill combos</title><link>https://meapps.itch.io/hacksweeper/devlog/1492483/v098-kill-combos</link><pubDate>Fri, 17 Apr 2026 19:59:28 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI2NzQ1ODgxLmpwZw==/400x224%23c/6LukEs.jpg"/><p>After the last hotfix, I added a few systems to make the game feel more satisfying overall. Once the main exploits were removed, it became a little too difficult. Kill combo (x1 → x4) Killing the sa...</p>]]></description></item><item><guid>https://meapps.itch.io/hacksweeper/devlog/1492333/v096-hotfix</guid><title>v0.9.6 Hotfix</title><link>https://meapps.itch.io/hacksweeper/devlog/1492333/v096-hotfix</link><pubDate>Fri, 17 Apr 2026 17:36:33 GMT</pubDate><category>devlog</category><description><![CDATA[<p>While working on a gameplay video, I played more than 100 runs and ended up finding an exploit. I’m really glad nobody spotted;)...</p>]]></description></item><item><guid>https://meapps.itch.io/hacksweeper/devlog/1492224/v095-combat-pass-6-new-mutators</guid><title>v0.9.5 Combat Pass + 6 New Mutators</title><link>https://meapps.itch.io/hacksweeper/devlog/1492224/v095-combat-pass-6-new-mutators</link><pubDate>Fri, 17 Apr 2026 16:05:54 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Thank you for playing and the support. The biggest gameplay additions are the new combat/balance pass. Hidden tiles can now show a damage preview tooltip, there is a small clutch bonus for scraping th...</p>]]></description></item><item><guid>https://meapps.itch.io/hacksweeper/devlog/1490572/v09-update-is-live</guid><title>v0.9 update is live!</title><link>https://meapps.itch.io/hacksweeper/devlog/1490572/v09-update-is-live</link><pubDate>Wed, 15 Apr 2026 21:22:23 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Thank you for playing and the support! New Root Key loot fix: Using a Root Key in mid-levels no longer leaves loot stuck on the board. Improved tile readability: Revealed tiles are brighter than hidde...</p>]]></description></item><item><guid>https://meapps.itch.io/hacksweeper/devlog/1488448/v06-web-build-release</guid><title>v0.6 web build release!</title><link>https://meapps.itch.io/hacksweeper/devlog/1488448/v06-web-build-release</link><pubDate>Mon, 13 Apr 2026 12:08:09 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI2NjY0ODQ5LnBuZw==/400x224%23c/QY%2Bq%2Fi.png"/><p>After exploring a few ideas, the first web version is finally live. Thank you for playing and the support. Take care, M...</p>]]></description></item></channel></rss>