<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>PANIC Devlog - itch.io</title><link>https://meapps.itch.io/panic</link><description>Service jobs, build combos, and trigger SYNC PULSE before the system hits a kernel panic.</description><item><guid>https://meapps.itch.io/panic/devlog/1567510/09-softer-onboarding-and-more-jobs</guid><title>0.9 Softer Onboarding and more Jobs.</title><link>https://meapps.itch.io/panic/devlog/1567510/09-softer-onboarding-and-more-jobs</link><pubDate>Mon, 29 Jun 2026 06:39:15 GMT</pubDate><category>devlog</category><description><![CDATA[<p>This update catches panic up from the 0.5 web release to the current 0.9 build. What started as a small itch-ready package has grown into a tighter score chaser with more job types, better controls, m...</p>]]></description></item><item><guid>https://meapps.itch.io/panic/devlog/1566567/06v-scheduler-expansion</guid><title>0.6v Scheduler Expansion</title><link>https://meapps.itch.io/panic/devlog/1566567/06v-scheduler-expansion</link><pubDate>Sat, 27 Jun 2026 22:27:10 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Thank you for playing and the support. This update adds three new late-game jobs that kick in once a run gets moving: CLOCK: Click inside a moving timing window. TUNE: Adjust priority values with - /...</p>]]></description></item><item><guid>https://meapps.itch.io/panic/devlog/1565941/v05-web-build-release</guid><title>v0.5 web build release!</title><link>https://meapps.itch.io/panic/devlog/1565941/v05-web-build-release</link><pubDate>Sat, 27 Jun 2026 09:49:37 GMT</pubDate><category>devlog</category><description><![CDATA[<p>After trying a few directions, the first web version of PANIC is finally live. It’s still early, but beta 0.5 gives a solid first look at the core loop, pacing, and feel of the game in browser. Than...</p>]]></description></item></channel></rss>