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Abstract Gardender

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Devlog

  • HARVEST ANALYSIS LABORATORY
    September 01, 2025 by meapps#Idle, #building, #singleplayer, #terminal, #upgrades, #Incremental
    Step by step I’ll focus on getting the core gameplay working first. Later, I plan to mix in different UI elements. M... Continue reading
  • Mini concept
    August 30, 2025 by meapps#terminal, #Incremental, #singleplayer, #indie, #building, #Idle, #upgrades
    Been planting the seeds of a new prototype literally! It’s a terminal based art game with idle and incremental elements, all wrapped around the concept of gardening. Watching your garden come to lif... Continue reading
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Updated 28 days ago