Magic Numbers : An Occult Factory
Build a factory out of spells in Magic Numbers: An Occult Factory, an incremental automation game about turning magical reagents into mana and keeping the whole contraption flowing.
Start with a humble Ley Tap. Connect sigils and lenses, unlock new machinery, and grow your workshop into a network of production lines and feedback loops. Every connection matters: a full buffer of magical residue can bring your best mana generator to a halt. Clear the blockage, recycle the leftovers, and put them back to work.
Your goal is to power the Great Seal across a three-chapter campaign. How you build the factory that gets you there is up to you.
Make magic work for you
- Build and automate. Combine 18 machine types to gather, process, store, split, merge, and recycle resources.
- Solve the bottleneck. Balance inputs, handle byproducts, and build feedback loops that keep your workshop running.
- Discover and refine. Unlock nine runes, socket them into your machines, and upgrade your production lines.
- Work toward an ending. Complete twelve research objectives and nine engineering challenges across three campaign chapters.
- Keep producing while away. Your factory simulates up to 24 hours of offline progress, including the blockages you left behind.
Choose your atmosphere. Settle into the violet Midnight Arcana workshop, choose another theme, or create your own palette, accompanied by responsive ambient audio.
| Published | 2 days ago |
| Status | In development |
| Platforms | HTML5, Windows |
| Author | meapps |
| Genre | Strategy |
| Made with | raylib |
| Tags | 2D, Automation, Fantasy, Idle, Incremental, Magic, resource-management, Singleplayer |
| Average session | A few hours |
| Languages | English |
| Inputs | Mouse |
| Content | No generative AI was used |
Download
Click download now to get access to the following files:
Development log
- Fullscreen and clearer spell flows1 day ago
- The workshop is open play in your browser!2 days ago



Comments
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missing full screen, and middle mouse scroll move the page and inside the game. UI doesnt provide enough information. I dont know how much is going in or leaving each spell/Flow
Thanks for the feedback! On it.
Splitter and merger only accept aether. Is this a bug?
How do I change the material?
Thank you for the feedback! It's a bug. I'll add the ability for the player to change the material on the side. I just need to test it a little more. The update will be available later today.