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Devlog

  • v0.3.3 Hotfix
    March 15, 2026 by meapps#2D, #Exploration, #Idle, #Incremental, #madewithraylib, #Minimalist, #prestige, #resource-management, #Singleplayer, #upgrades
    Drifter Fix Wave 7 "Last Enemy Not Found" Fixed a softlock where Drifters could end up off-screen and make the last enemy impossible to find. Problem Drifters spawned by the Boss Consumer or wave dire... Continue reading
  • v0.3.1 Web Update Radar/Minimap, Enemy Expansion
    March 15, 2026 by meapps#2D, #Exploration, #Idle, #Incremental, #madewithraylib, #Minimalist, #prestige, #resource-management, #Singleplayer, #upgrades
    Thank you for your feedback, support, and for playing. Based on player feedback, I added a minimap, which greatly improved the gameplay, and fixed several issues as well. Added Radar / Minimap Added a... Continue reading
  • v0.2.3 web build release!
    March 14, 2026 by meapps#2D, #Exploration, #Idle, #Incremental, #Minimalist, #prestige, #resource-management, #Singleplayer, #upgrades, #raylib, #madewithraylib, #karl2d
    After exploring a few ideas, the first web version is finally live. Thank you for playing and the support. Take care, M... Continue reading
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