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Rota Colōrum

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Devlog

  • Rota Colōrum (iOS) Available Now
    November 04, 2025 by meapps#ios, #apple, #tetris, #puzzle, #merge, #2d, #singleplayer, #blocks, #abstract
    I loved the game idea so much that I rebuilt it as a premium iOS version and it launches today. Thank you for the support and playing, M... Continue reading
  • Rota Colōrum Launch!!!
    November 01, 2025 by meapps#2D, #Arcade, #Indie, #Pixel Art, #raylib, #Singleplayer, #Tetris
    Hope you enjoy it available on Windows and macOS today; Linux support is on the way. Take, M... Continue reading
  • Great news Web Beta 2.2 is live!
    October 30, 2025 by meapps#arcade, #tetris, #casual, #raylilb, #madewithraylib
    Update Highlights 1) Corrupted Segments (new) Kick in from level 10; spawn every 15 prisms. Three corruption tiers (stronger visuals each tier). Block prism placement and halt flood fill. Only cleared... Continue reading
  • The web beta is now live.
    October 29, 2025 by meapps#Pixel Art, #Tetris
    Here’s my idea, open for play! Tell me what you think, and feel free to suggest improvements. Take care, M... Continue reading
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