Finished every miniboss and regular enemy planned for launch. Miniboss roster now at seven: HIVEMIND , DEBT COLLECTOR, MALWARE PRIME , FIREWALL , PHANTOM ZERO...
Sneak Peek: Between December 9 and 27, 2025, ABSORBER moved from version 0.9.2 to 0.9.42 plus with more than forty updates in eighteen days, and the project rea...
More changes are coming, including some updates to the artwork. A few of the programs are a bit broken right now, but I’ve nearly finished fixing them all. Ne...
Over the last couple of days (0.9.14 → 0.9.17), I’ve been on a big “make the UI feel finished” sprint. 0.9.14 kicked it off with proper fullscreen suppo...
A new update is live with a major REFLECT redesign, a brand new instructions screen for onboarding, and a bunch of clarity/QoL improvements across UI + localiza...
Key Gameplay Changes REFLECT got a full redesign into an escalating cost + escalating power system that resets each sector, adding real decision tension between...