Asset Packaging & Executable Optimization
Terminal Colony: Deep Core » Devlog
In the next update, I’m shipping lots of fixes and improvements, moving asset loading to a proper resource manager, and correcting several translation errors. It took longer than expected, but the foundation is stronger.
Next up: more effects, more upgrades, and deeper gameplay.
Thanks for playing and for all your support.
M
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Terminal Colony: Deep Core
Dig. Automate. Survive. A dark, atmospheric terminal idle game buried miles beneath the crust.
| Status | In development |
| Author | meapps |
| Genre | Strategy |
| Tags | 2D, Clicker, Exploration, Idle, Incremental, Minimalist, prestige, resource-management, Singleplayer, upgrades |
| Languages | Arabic, German, English, Spanish; Castilian, French, Italian, Japanese, Korean, Polish, Romansh, Russian, Turkish, Ukrainian, Chinese (Simplified) |
| Accessibility | Color-blind friendly, High-contrast |
More posts
- CRT Visual Effects System1 day ago
- Resolution Switching System2 days ago
- Engineer Rework & Boss Expansion3 days ago
- Bugfix: Upgrade Tab Purchase Button (v0.9.1)5 days ago
- Just launched: v0.9.0. Don’t miss it!5 days ago
- Get ready for Update 0.9 on Monday.6 days ago
- Expanded Color Theme Showcase11 days ago
- Ideas & Future Features13 days ago
- Improved save system and quality of life changes15 days ago
- Upgrade to v0.8.2 now and get straight into the action.16 days ago

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