Hotfix 0.9.25: Tweaks & Balance Changes
Fixes
This update tackles a couple of production bugs that could seriously mess with progress.
Workers not producing resources
In some cases, worker production could drop to zero because the new Tools system applied a global efficiency multiplier, and the default value for tool bonuses ended up being 0.0. That meant the final multiplier became 0, so workers generated no blocks, data, or depth.
I fixed this by making the default tool bonus multiplier 1.0 (neutral), so production can’t accidentally get wiped out.
Changed:
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Base energy regen is now 2.0/sec (up from 1.0/sec), so you can comfortably run two plasma drills at baseline instead of one.
-
Plasma drills now cost 0.7/sec per drill (down from 1.0/sec), a 30% reduction.
To make early energy upgrades less of a uranium bottleneck, I also added two new options:
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Basic Energy Cell (upgrade): +0.5 energy/sec regen
Cost: 500 Data, 50 Blocks (no uranium)
Unlock: 100m depth -
Basic Power Efficiency (research): +0.5 energy/sec regen
Cost: 2,000 Data, 100 Blocks, 10 Uranium
Unlock: once you’ve collected 5 uranium
No prerequisites — meant to be reachable early, and to break the “need energy to get uranium” loop.
And for later progression:
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Nuclear Power now costs 50 uranium (down from 100).
What this looks like in practice: if you’re running 7 plasma drills, energy drain drops from 7.0/sec → 4.9/sec, while base regen goes from 1.0/sec → 2.0/sec. That shrinks the deficit from -6.0/sec to -1.9/sec, which is much easier to cover with the new early upgrades.
Workers UI + Tooling Update
Workers tab: The “+ / –” job buttons should be much more dependable now. They could occasionally miss clicks inside the scroll area, so I changed the input handling to egui’s standard .clicked() approach.
Tools & Equipment: Tool efficiency upgrades now apply to the entire worker lineup Tier 1 through Tier 3 so everyone from Geologists and Surveyors to late-game specialists like Void Miners and Singularity Keepers benefits. This makes tool upgrades consistently useful throughout progression.
Big thanks to the player who reported these bugs and stuck with the game all the way into the endgame.
Files
Get Terminal Colony: Deep Core
Terminal Colony: Deep Core
Dig. Automate. Survive. A dark, atmospheric terminal idle game buried miles beneath the crust.
| Status | In development |
| Author | meapps |
| Genre | Strategy |
| Tags | 2D, Clicker, Exploration, Idle, Incremental, Minimalist, prestige, resource-management, Singleplayer, upgrades |
| Languages | Arabic, German, English, Spanish; Castilian, French, Italian, Japanese, Korean, Polish, Romansh, Russian, Turkish, Ukrainian, Chinese (Simplified) |
| Accessibility | Color-blind friendly, High-contrast |
More posts
- Planned: Changes, Fixes, and Improvements1 day ago
- Uranium Progression Rework: Prospecting Gate + Endgame Fixes4 days ago
- Just dropped: v0.9.2 give it a spin.6 days ago
- Feature Complete Polish & Optimization Phase8 days ago
- Tools & Equipment Tab11 days ago
- CRT Visual Effects System14 days ago
- Resolution Switching System15 days ago
- Engineer Rework & Boss Expansion16 days ago
- Bugfix: Upgrade Tab Purchase Button (v0.9.1)18 days ago

Comments
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i played some time again!and uranium rate now is ok but (i cant understand why)i'm stuck again w/out energy. precedently i update plasma trill 10 times,i encrease power reduction i try to reset whit the quantum system prestigeat 50QP ...i try to relocate something like 43 worker on engeneering but nothing change...i didn't see market you mentioned down yt video..i unlock that research but cant buy e sell.
there is some mechanical i didn't see?
I added a new upgrade and noticed I’d missed its translation key upgrade_names.basic_energy_cell.
You can find it in the Upgrade tab.
Basic Energy Cell: +0.5 energy regen
Energy Conduits: increases max energy by 100
You can open the Market UI with M.
Also, Basic Power Efficiency from the tech tree should help too. I’m already working on the localization fix I just forgot to add the string keys when I added it.
this is what i see
and market didnt open whit M either,if you need a better video i can do that
Have you installed the new version update 0.9.25 yet?
hi'!i'm ralgo !that guy who was stuck!thx for update!
Appreciate you reporting this. It’s a big help for making the game better.