3.12 is almost here
Terminal Colony: Deep Core » Devlog
- Implement production logic for all 8 worker roles
- Finish the Prestige system
- Add 4 boss encounters with depth-based triggers
- Introduce 5 random events with tuned probabilities
- Roll out advanced automation: Quantum Excavator, Drone Swarm scaling, AI Core bonuses
Thank you for the support and playing.
M
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Terminal Colony: Deep Core
Dig deep, manage workers, research tech, and face quantum mysteries in this terminal-style incremental mining game.
Status | In development |
Author | meapps |
Genre | Strategy |
Tags | 2D, Clicker, Exploration, Idle, Incremental, Minimalist, prestige, resource-management, Singleplayer, upgrades |
Languages | English |
More posts
- Incoming v0.4.0 Update4 days ago
- v0.3.2 has landed snag it now!9 days ago
- Upcoming Release v0.3.213 days ago
- Linux Build Works on Pop!_OS 0.3.1218 days ago
- Almost There: Bugfix Sprint and Visual Cleanup19 days ago
- I just pushed v0.3.12 go grab it!22 days ago
- Icon Overhaul & Hard coded Fixes (Upcoming Update)23 days ago
- Update 0.3.11 – Beta Launch + Sound & Language Support38 days ago
- Asset Packaging & Executable Optimization39 days ago
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