Ideas & Future Features
Boss Encounter Expansion
The late game is getting a huge spike in tension and strategy.
10+ new bosses, including majors like the Obsidian Colossus, Uranium Warden, Void Leviathan, and Singularity Core, each with unique mechanics such as damage reflection, regeneration, time manipulation, void absorption, and gravity wells.
New systems include:
-
Stealing mechanics (resources, workers, research, upgrades, energy)
-
Counter worker system (assign workers to reduce boss effectiveness)
-
Multi phase boss framework for complex, escalating fights
Parallel Research System
Research is getting a big QoL and progression boost.
Parallel Research feature that lets you run up to 3 research projects at once after unlocking the new node.
Key points:
-
1 → 3 research slots after the unlock
-
Full backward compatibility with the old single research mode
-
Updated UI to show active slots and progress clearly
Random Events Expansion
The random event system is being expanded to add more variety, risk, and strategic choices.
12 new events (positive, negative, and neutral), including things like Geothermal Vents, Quantum Breakthroughs, Radiation Leaks, and Singularity Fluctuations.
New mechanics include:
-
Production speed modifiers (temporary boosts/penalties)
-
Resource conversion events
-
Special handling for Singularity Fluctuation as a high impact, high variance event
Get Terminal Colony: Deep Core
Terminal Colony: Deep Core
Dig deep, manage workers, research tech, and face quantum mysteries in this terminal style incremental mining game.
| Status | In development |
| Author | meapps |
| Genre | Strategy |
| Tags | 2D, Clicker, Exploration, Idle, Incremental, Minimalist, prestige, resource-management, Singleplayer, upgrades |
| Languages | Arabic, German, English, Spanish; Castilian, French, Italian, Japanese, Korean, Polish, Romansh, Russian, Turkish, Ukrainian, Chinese (Simplified) |
| Accessibility | Color-blind friendly, High-contrast |
More posts
- Improved save system and quality of life changes2 days ago
- Upgrade to v0.8.2 now and get straight into the action.3 days ago
- Upcoming in 0.8.24 days ago
- Completion Overview6 days ago
- Refining the Automation, Upgrades Tab Interface6 days ago
- Sneak Peek: Worker Mining & Movement Upgrades7 days ago
- Refining the Upgrades Tab Interface8 days ago
- Dropped v0.8.0. Go get it!9 days ago
- Prestige Requirements Redesign11 days ago

Leave a comment
Log in with itch.io to leave a comment.