Almost There: Bugfix Sprint and Visual Cleanup
Terminal Colony: Deep Core » Devlog
I received a lot of positive feedback from the last update and I’m nearly finished with the fixes and improvements.
I’ve also refreshed several icons and reworked a few of them.
A Linux build will be available soon , though it still needs more testing. I’m considering switching to a different audio effects crate to improve cross platform compatibility.
Thank you for playing and the support!
Martin
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Terminal Colony: Deep Core
Dig. Automate. Survive. A dark, atmospheric terminal idle game buried miles beneath the crust.
| Status | In development |
| Author | meapps |
| Genre | Strategy |
| Tags | 2D, Clicker, Exploration, Idle, Incremental, Minimalist, prestige, resource-management, Singleplayer, upgrades |
| Languages | Arabic, German, English, Spanish; Castilian, French, Italian, Japanese, Korean, Polish, Romansh, Russian, Turkish, Ukrainian, Chinese (Simplified) |
| Accessibility | Color-blind friendly, High-contrast |
More posts
- Tools & Equipment Tab2 days ago
- CRT Visual Effects System5 days ago
- Resolution Switching System6 days ago
- Engineer Rework & Boss Expansion7 days ago
- Bugfix: Upgrade Tab Purchase Button (v0.9.1)9 days ago
- Just launched: v0.9.0. Don’t miss it!9 days ago
- Get ready for Update 0.9 on Monday.10 days ago
- Expanded Color Theme Showcase15 days ago
- Ideas & Future Features17 days ago

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