Upcoming Release 0.4.5 Sneak Peek


I’m hard at work on the next update, bringing improvements across the board.

Feature: Worker Research System UI (Feature Complete)

Added 8 new workers fully integrated into the Technology Research Center with a dedicated Worker Research tab.

  • Research Center now has 2 tabs when pressing T:

    • Technologies: original 8 technologies (unchanged)

    • Worker Research: 9 research nodes used to unlock workers

  • Worker Research nodes by tier:

    • Tier 1: Geological Analysis (Geologist), Terrain Mapping (Surveyor)

    • Tier 2: Archaeological Excavation (Archaeologist), Quantum Conversion (Quantum Analyst), Plasma Harnessing (Plasma Engineer)

    • Tier 3: Void Extraction (Void Miner), Temporal Manipulation (Temporal Technician), Singularity Theory (Singularity Keeper)

  • Research cards now show:

    • Status (Completed / Researching / Available / Locked)

    • Depth requirements and research duration

    • Prerequisites with completion tracking

    • Resource costs (all 7 types) with affordability color-coding

    • Start Research button with full validation

  • Progress tracking:

    • Live progress bar with time remaining for the current research

    • Stats for workers researched (X/9) and overall completion percentage

Get Terminal Colony: Deep Core

Download NowName your own price

Leave a comment

Log in with itch.io to leave a comment.