Implementing and Testing the Achievement System
Terminal Colony: Deep Core » Devlog
It took me a couple of tries to get it working and tested, but overall I’m happy with it so far.
I’m planning to add around seven more achievements in the future.

Thank you for playing and for all the support so far it’s given me a huge boost.
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Terminal Colony: Deep Core
Dig deep, manage workers, research tech, and face quantum mysteries in this terminal style incremental mining game.
| Status | In development |
| Author | meapps |
| Genre | Strategy |
| Tags | 2D, Clicker, Exploration, Idle, Incremental, Minimalist, prestige, resource-management, Singleplayer, upgrades |
| Languages | Arabic, German, English, Spanish; Castilian, French, Italian, Japanese, Korean, Polish, Romansh, Russian, Turkish, Ukrainian, Chinese (Simplified) |
More posts
- Preparing the Core: Steam Launch Incoming1 day ago
- Upcoming Release 0.4.5 Sneak Peek3 days ago
- Gearing Up for the Steam Release5 days ago
- Upcoming in 0.4.56 days ago
- v0.4.3 is here update now and jump in!8 days ago
- Preview: Core Balance Changes9 days ago
- Windows DirectX 12 Crash Resolved11 days ago
- Upcoming in 0.4.3: Batch Hiring & UI Persistence & Bugfixes15 days ago
- Linux Support Arrives in v0.4.218 days ago

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